
The bird is being attacked by two NPC characters, so we decided to help them kill it. We gather some plants along the road and then encounter a wild chicken that looks a lot like a Chocobo. After a process that took longer than it probably should have, we finally made it out of our hometown. To illustrate I want to recall the adventures of my first hero and his companion who were quite incompetent. With that said I think one of the best things about Outward is the story you create yourself while playing the game.

I don’t mind a challenge, but I don’t like games where you end up banging your head against the wall until you finally succeed. Generally I wouldn’t put myself on either end of the spectrum. If you are the type of gamer that likes a challenge though, Outward might be the type of game that you are looking for. If you like easier adventures I will tell you to stop reading right now because you will not like Outward. The game is not forgiving at all and it will not hold your hand. The game is far from easy and can be quite difficult. It should already be quite clear that Outward is not the type of game for the faint of heart. You then either start from scratch (plus whatever you stored in chests in your home) or you struggle to get your pack back. If you can’t retrieve your pack you lose almost everything you had on you when you were killed. When you are “killed” (you don’t actually die in the game) you have to live with the consequences of that death. You are stuck with every action you make in the game. Unlike other games that let you have multiple saves and then reload another save if you don’t like the outcome, that is not possible in Outward. Unlike most games that let you pick and choose when you save, Outward is basically always saving. On top of all of this Outward doesn’t let you go back and change your decisions. Players also have to deal with being poisoned, becoming sick and even worrying about the weather as you can’t become too hot or too cold. You also have to regularly sleep with the possibility of being ambushed by things trying to kill you. You also need to make sure you are always fed and have enough water as you can die from hunger or dehydration. Worrying about being killed by various wildlife or bandits is far from your only worry in Outward. Outward is not the type of game to hold your hand. When you eventually are able to leave town you have to always be careful as even the most harmless looking creature can kill you. You have no access to magic and the only weapons you will have are what you can scrounge up from around town. They are right to think so as your character is pretty incompetent when you start the game. Your fellow townsmen think so little of you that they are hesitant to even let you leave the city gates. From the start the world is out to get you. As you can’t make enough money staying at home, you must venture forth into the wilderness to earn money and create your own legacy.įor those of you skeptical that the game treats you like a nobody, that is not an exaggeration. You must pay off your debt or you will lose your house. Instead of being the chosen one that will save the world, you are rudely awoken to find out that there is a blood debt on your head. After a little exploring you return to your home village where you find out that you are not a typical video game hero. Outward begins with you and your companion (if you are playing co-op) waking up after your ship crashes.
OUTWARD GAME FOR FREE
Receiving the review copy for free had no impact on the content of this review or the final score. We at Geeky Hobbies would like to thank Nine Dots Studio and Deep Silver for the review copy of Outward used for this review. Other than receiving a free copy of the game to review, we at Geeky Hobbies received no other compensation for this review. Outward deserves a lot of credit for creating a unique experience that unfortunately is rough around the edges. Combining this with a medieval fantasy setting and some interesting mechanics I thought Outward had the potential to be a really interesting experience. You play as an everyday Jo Schmo trying to make a living in a cruel world. In Outward you don’t play as a hero out to save the world. It is refreshing when a game decides to do something unique for once which brings me to Outward.

I don’t mind the savior storyline but the trope is kind of overused at this point. You are destined to do great things which usually involves saving the world. In most video games you play as the chosen one.
